I did a lot of these in a hurry, so most of them are completely out of proportion compared to the Turnaround I posted before.
Production Pipeline and Rendering 2D Animation Group blog. (AKA: The place where we plan world domination!)
Showing posts with label adult. Show all posts
Showing posts with label adult. Show all posts
Monday, October 15, 2012
Friday, October 12, 2012
Latest Warrior Development
Cape comparisons.
New gloves and Leg pocket size comparisons
All of the above with extended shirts under the belt. (I think if the shirt is going to be longer, it needs to be like the one on the left. The other just looks weird to me.)
Flat arm Belts (Right only for comparison)
Flat arm belts with extended shirts combo.
In these blank ones, the hood is designed a bit differently on the right.
Wednesday, October 10, 2012
Other Options
All these next ones are shown with the shorter gloves this time.
Alternate values
Pocket Options
Top Extends to skirt
Pocket and skirt combo
Tuesday, October 9, 2012
Friday, October 5, 2012
Wednesday, October 3, 2012
Tuesday, October 2, 2012
Friday, September 28, 2012
Saturday, September 8, 2012
Char. Concepts Cont.
I'm not fond of the second one of this one, but maybe there are features about it that we decide on later.
With it being in the girl's imagination, I figured it would be a good idea to give the audience the best idea possible that the warrior is how the girl is imagining herself. So I decided to try a few designs with hair styles that little girls would have.
This one is just part of a walk cycle I did of a character I did before I even came to UVU. It probably done'st fit very well for a world traveler, but maybe the hairstyle or the weapon can give us an idea.Wednesday, September 5, 2012
A little concept
Another sketch for female hero. This one has short hair just in case we don't want to deal with the peculiar motion of a pony tail.
Monday, September 3, 2012
Rough Story Outline
Here is a very general premise of the story:
An adult female wanders many distant lands in search of something rare. She crosses several valleys, kingdoms, and villages over a long period of time before finally arriving at her destination. Before her are several traps, obstacles, and monsters that attempt to prevent her from reaching this treasured item. She must successfully overcome these obstacles to prove herself worthy of the sacred relic. She is athletic and courageous. Each obstacle is more difficult than the next, testing her agility, her wits, and her strength. There are many fallen warriors that have failed where she continues to succeed. She ultimately acquires the rare item only to reveal that she is just a small child in her house with a wild imagination that has found the final missing piece to a jigsaw puzzle. (possible alternate ending: the piece doesn't fit)
More Concepts
And here are some of mine. Admittedly, I'm not the best at concepts, but I thought I'd at least throw these out in case we get some inspiration from a few features. You never know.
These are some ideas I had for weapons. We were mainly thinking about a spear, right?
Rough Character Concept Sketches
Hey Guys here are a few of my concepts for the girl.
This concept is of the girl when she is traveling with her cloak over her head.
This is a sketch of what she might look like with the cloak off if we wanted to go with a less cartoony look.
And here is a concept if we decided to have her look more like a cartoon.
Let me know what you think. Thanks.
This concept is of the girl when she is traveling with her cloak over her head.
This is a sketch of what she might look like with the cloak off if we wanted to go with a less cartoony look.
And here is a concept if we decided to have her look more like a cartoon.
Let me know what you think. Thanks.
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