The entire battle scene in test animation form. Not all of the follow through animation is in yet, but I'll get to it. Further, it probably needs to be shortened or otherwise be the only room in the temple we see in the entire video. so with the video starting off when she first enters this room.
Production Pipeline and Rendering 2D Animation Group blog. (AKA: The place where we plan world domination!)
Showing posts with label chamber. Show all posts
Showing posts with label chamber. Show all posts
Thursday, November 1, 2012
Final Chamber Start Test (Updated)
The entire battle scene in test animation form. Not all of the follow through animation is in yet, but I'll get to it. Further, it probably needs to be shortened or otherwise be the only room in the temple we see in the entire video. so with the video starting off when she first enters this room.
Wednesday, October 31, 2012
Updated Chamber Reference Model
I've updated the model so there are more pillars and they have more segments, the floor is just the simple plane. If you have any specifics that need to be changed do tell.
Friday, October 26, 2012
Chamber
Not sure if this will help. But, Here is a quick version of the chamber.
Wednesday, October 24, 2012
Monday, October 22, 2012
Saturday, October 13, 2012
Subscribe to:
Posts (Atom)


