Relic Shot List V.1
Scene 1 - Intro
1.1 ECU side view of hand grasping hand hold on cliff
1.2 WS from behind, climbing to top of cliff
1.3 MS straight on, lifts herself up, leaves view, lands in 3/4 CU view, stands up, takes off hood
1.4 FS front 3/4 view takes out spear, hero pose
1.5 ES establishing shot of mountain, temple, and landscape, title
1.6 CU front 3/4 view, begins moving forward
1.7 MS to WS low angle behind 3/4 view, walking towards temple entrance
1.8 FS side view, walking into temple entrance
Scene 2 - Hallway
2.1 ES bird's eye view of hallway, canted angle, hero walks in
2.2 WS side view, walks into frame in front of pillar
2.3 MS front 3/4 view, walks past camera
2.4 low angle pan left across pillar
2.5 ECU front 3/4 view, camera tracks with hero
2.6 WS high angle, CU of pillar, character walks to exit, shadow monster reveal
Scene 3 - Lava Room
3.1 MS front view, hero walks toward camera
3.2 WS from behind, zoom out, reveal platform
3.2 ES birds eye view, extreme high angle from p.o.v. of stalagmites
3.3 MS side view, begins running
3.4 FS front 3/4 view, still running begins catapult
3.5 WS side view catapults over gap
3.6 FS top down view, about to land on platform
3.7 FS front view, lands on platform triggers trap
3.8 MFS front view, platform shaking, hero looks around
3.9 extreme low angle, bottom up view, cracks of platform opening up
3.10 WS top down view, segments of platform separating
3.11 WS view of exit, zoom out, segments continue separating
3.12 CU front 3/4 view, reaction of hero
3.13 CU to WS low angle behind 3/4 view, begins jumping to various platforms
3.14 WS low angle side view, view from below, jumps from one platform to next
3.15 WS view from front, jumps to more platforms
3.16 FS front 3/4 view, jumps and uses spear to swing
3.17 ECU side view, cape burned by lava
3.18 FS side view, lands on platform
3.19 MS side view, running and jumping
3.21 WS front view of exit
3.22 WS top down view, about to make one last jump
3.23 WS side view, jumps and dives for exit platform
3.24 FS front view, diving and hooks platform with spear
3.25 FS front 3/4 view, climbs up platform and walks toward exit
3.26 WS behind view, exits room through door, shadow monster follows
Scene 4 - Wall Room
4.1 ES high angle view front opposite end, hero enters room and door closes
4.2 CU behind 3/4 view, hero looking at closes door then turns forward to reveal high exit, room begins shaking and wall starts moving
4.3 CU front view, hero reaction
4.4 FS behind view, begins ascending wall structure
4.5 WS top down view, canted angle, jumping across the room
4.6 FS insert, bottom up view, jumps across frame
4.7 WS top down view, canted angle, jumping across the room
4.8 WS front view, ascends into frame
4.9 MS behind view, wall closes in on frame obscuring hero
4.10 ECU front 3/4 view, cape is caught in wall structure and rips
4.11 WS front view, hero progresses forward toward camera
4.12 FS behind view, hero ascends into frame moving and progresses moving away from camera, wall about to close in on her and seal off the exit
4.13 FS front 3/4 view, view from next room, exit doors closing, hero dives through and hand springs out of frame
Scene 5 - Final Room
5.1 FS front 3/4 view low angle, hero recovers and stands up, walks out of frame
5.2 MS front 3/4 view, walks to wall, catches her breath, looks at room
5.3 CU front 3/4 view, looks straight ahead and sees relic
5.4 WS p.o.v of hero, slow zoom in, relic glows in center of room on a pedestal
5.5 MS front 3/4 view, walks toward relic
5.6 ES extreme high angle view, canted angle, hero walks into inner circle approaching center
5.7 ECU front view, walks toward relic, view of eyes w/ reflection of relic in the eye
5.8 WS behind view high angle, walking toward relic, approaches steps
5.9 CU low camera, her's feet walking up steps of pedestal platform
5.10 MS side view, hero nears pedestal and stops
5.11 CU insert, wipes hands on pants and raises them out of frame
5.12 CU front view from behind relic, hero looks eye level with relic and moves her hands toward it with hesitation
5.13 CU of rock boulder, gently lifting off ground and moving out of frame
5.14 ECU front view from behind relic, hands nearing relic
5.15 CU of another boulder and another lifting off ground out of frame
5.16 ECU side view, 2 shot of hero and relic, hand moves to obscure light of relic
5.17 WS low angle, rocks slowly float to center point forming massive object
5.18 ECU front view of only hero, about to grab relic, senses something and looks over shoulder
5.19 MS behind view, large boulder hand immediately hits hero and knocks her out of frame
5.20 FS to WS behind 3/4 view, large hand follows through frame, hero is flies through frame at angle
5.21 MS front 3/4 view, hero flies into frame and hits hits against pillar then falls out of frame
5.22 FS front 3/4 view, hero falls into frame and lands on the ground, then recovers
Scene 6 - Final Battle
6.1 OTS FS of monster, pan up to reveal monster roaring
6.2 FS front 3/4 view, hero reaction to seeing monster
6.3 FS front 3/4 view, monster slowly walks toward hero
6.4 FS Front 3/4 view, hero motions to grab spear
6.5 CU grabs spear
6.6 FS front 3/4 view, hero throws spear, camera follows spear
6.7 MS front 3/4 view, spear hits monster in forehead and bounces off
6.8 CU front 3/4 view, spear flies after ricochet
6.9 CU top down view, spear sticks into pillar high above, pan over to see hero looking up
6.10 CU front 3/4 view, hero looking up at spear, covers in shadow and looks forward
6.11 WS side view, 2 shot, Monster walks toward hero
6.12 MS front view low angle, monster raises arm
6.13 FS side view, hero dodges as large fist hits ground
6.14 FS front view, tilted angle, hero rolls and runs toward camera as giant fist recovers, pan up to CU of monster looking angry cause he missed
6.15 CU side view, giant hand grabbing a broken pillar and lifting it
6.16 FS behind view, tilted angle, hero runs into frame and slides to a stop
6.17 FS behind 3/4 view, monster lifts broken pillar over his head
6.18 MS front 3/4 view, monster roars with pillar over his head
6.19 WS OTS of hero, monster throws boulder, hero takes cover behind a pillar, thrown pillar crashes against other pillar and breaks into pieces
6.20 WS side view, large pieces of rock fly by hero
6.21 CU facing back wall, large piece of rock hits wall and opens large hole letting in a ray of light
6.22 WS side view, ray of light lands right on monster
6.23 CU front view, monster reacts to light, burning him
6.24 MS front 3/4 view, hero reaction to noticing weakness
6.25
Scene 7 - Bedroom
7.1 ECU to WS front view, girl holds puzzle pieces above head standing on bed
7.2 MS side view, girl jumps off bed
7.3 FS side view, girl walks toward table, camera tracks with her
7.4 MS canted angle of puzzle on table
7.5 MS front view, girl excited about to finish puzzle.
7.6 MS canted angle of puzzle on table, hands comes into view and places last puzzle piece
7.7 CU front 3/4 angle, girl satisfied, hears her mom, pan left to doorway and staircase
7.8 WS behind angle, camera outside room looking in doorway, girl turns and runs into hallway out of frame
7.9 WS behind angle, camera inside bedroom, low angle right next to puzzle, girl runs down stairs
7.10 WS pan into room and zoom into bed.
7.11 FS low angle, teddy bear ripped apart with stuffing coming out, eyes begin to glow
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